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格林斯潘医生的 地板玩耍时光 训练方法

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1#
发表于 2003-3-12 00:11:47 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
摘自  Stanley I. Greenspan, M.D.'s

< The Child with Special Needs>



假如你看过'面对孤独' 这本书, 你也许想知到 另一种与 ABA 不同的训练方法, 它更活, (也许不如

ABA 好掌握), 也许更适合高一点功能的孩子.

但我觉得它会是家庭训练的一个好的补充(因为孩子总是爱玩的). 也许妈妈训练时用ABA, 爸爸跟孩子玩时就可用地板玩耍时光 法.



因为听说美国有的儿童心理治疗师就是用此法与孩子交流,

早就想把他翻出来, 现在把儿子送进幼儿园, 才算有了时间. 不对之处, 请网友更正.







2#
 楼主| 发表于 2003-3-12 00:12:42 | 只看该作者

Re:格林斯潘医生的 地板玩耍时光 训练方法

地板玩耍时光的策略用于帮助你的孩子察觉到你,察觉到这个世界,并且建立双向交流:



1. 跟随你孩子的引导且参与他的活动。不管你们在一起做什么,只要他始终引领这个活动。

2. 坚持作你的追随活动。

3. 将你的孩子做的每一件事都当成有意图,有目标性的。家长用回应,(就仿佛这些动作一开始就是有目的性的)来给以孩子的似乎随机的动作赋与新的意义。

4. 帮助孩子做他想做的事.

5. 把你置于孩子的正前方。

6. 投入到孩子发起的或仿作的活动中来,无论它是什么。

7. 参加孩子的(无法停止的)持续不断的玩耍活动。

8. 不要把孩子的回避(离开的行为)或‘不’当作拒绝的意思。

9. 扩展,扩展,再扩展;装哑巴,做错误动作,作你孩子叫你做的的事,干扰她正在做的事。做任何可以使你们的交流继续进行的事。

10. 只要你的孩子在与你交流,就不要中断或改变主题。

11. 坚持要求孩子的一个回应。

12. 用感官-动作 有关的玩耍活动---跳跃,挠痒痒,旋转或摆动,等等-----来引起乐趣。

13. 用感官玩具,构成原因-效果的方式:如,藏起一个玩具,然后让它“魔术”般地再现;掉落一个带铃铛的玩具,你的孩子会听到叮当声;拿一个挠痒痒的鸡毛, 靠近点, 靠近点,再靠近点,直到你最后用它来给你的孩子搔痒.

14. 玩幼儿的游戏,如躲猫猫游戏(一种把脸一躲,一现以逗小孩笑的游戏), '我要抓到你了', 和一种儿童的拍手帮腔游戏等.

15. 继续追寻其他行为上的乐趣,不要妨碍中断任何愉快的体验.

16. 用手势,语调和身体语言来强调你说和做的情感.

17. 试着象接受孩子的正性情感那样来接受孩子的愤怒和抗拒.

18. 用手势表示和解决问题来帮助孩子处理忧愁(分别,受伤害,侵略,丢失,害怕,等等).







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3#
 楼主| 发表于 2003-3-12 00:14:25 | 只看该作者

Re:格林斯潘医生的 地板玩耍时光 训练方法

地板玩耍时光的策略用于帮助你的孩子建立一个象征性的世界:





1. 确定你的孩子知晓且喜欢的真实生活中的经验,用玩具和小道具来演示那些经验.

2. 通过装扮活动来回应孩子的真实要求.

        a. 允许你的孩子发现什么是真实的,什么是一个玩具. 如他试着滑下一个玩具的滑梯,就鼓励他继续;如她试着穿玩具的衣服,就不要告诉她这衣服太小了;如他把脚伸到一个假装的水池中,就问问他是否水是冷的.

        b. 如孩子渴了,给他一个空杯子,或邀请他来玩过过家.

        c. 如他饿了,就打开玩具冰箱给他一些食品,装作烧饭,或问问他要不要跟你去假装的超市买点东西.

        d. 如她要离开,给她把假装的钥匙或一个玩具车.

        e. 如她躺在地板上或躺椅上,就拿个毯子或枕头,把灯关掉,并唱催眠曲.

3. 鼓励角色扮演,用穿衣小道具, 用木偶-----在他或她用象征性的扮演角色以前,孩子可能更想自己当演员.

4. 用一套特殊的扮演角色/玩具娃娃来表现家庭成员,并且用熟悉的名字来给其他的扮演角色起名.

5. 当你们玩耍时,给玩的对象以象征性的意义:

        a. 当孩子爬到沙发顶上时,假装他是在登一座高山.

        b. 当她滑下游乐场的滑梯时,假装她正滑入大海去看鱼.

6. 当道具缺乏时,用另一个来代替.如假装这个球是一个蛋糕, 或这个勺子是个生日蜡烛.

7. 回到用手势语表示道具.

8. 当你玩耍时,帮助孩子详细说明他的意图. 问问谁正开着车, 车上哪儿去,他带没带够钱,他记得钥匙吗,为什么他要去那儿, 为什么不到别处去, 等等. 能扩展多长就尽可能给以扩展.

9. 使用分解方法.当在玩的过程中有问题出现, 要创造象征性的解决方法. 当娃娃掉到了地上,就拿来医生的玩具, 孩子就可以帮助这个受伤的娃娃, 或拿工具箱来修车,等等. 接受孩子的失望并鼓励移情作用(认同和理解别人的处境,感受和动机).

10. 引入戏剧表演.作一个表演者且用你们自己的造型来扮一个角色.直接与玩具说话, 而不要问你的孩子关于发生了什么或讲故事.

11. 又帮你的孩子,又作你自己的角色扮演. 象一个同盟军一样谈话(可以是用耳语方式).但也用你的角色来反对或向你孩子的观点挑战.

12. 把障碍插进来玩. 如,让你的公交车把路堵住了,然后, 以一个角色身份说话,挑战你的孩子来回应.如需要,

可以增加紧迫性(对孩子耳语,来鼓励他处理这个问题, 以同盟者的身份给以必要的帮助).

13. 用孩子已知或喜爱的象征性人物形象,如迪斯尼或芝麻街中的人物,来制造象征性扮演. 再现,扮演熟悉的场景,或歌, 创造新的主意, 要注意到那些你的孩子可能会回避或害怕的角色和主题.

14. 用玩耍来帮孩子明白并掌控那些可能会吓到他的想法或主题. 无论是在幻想中或是真实的.

15. 让孩子作为导演.她的扮演无需真实(她仍可以是个幻想家).但要鼓励有逻辑性的思考.

16. 集中注意于你们玩的过程: 扮演哪个角色, 需要什么道具,何时变更了主意,有什么问题, 何时中止了这个主意,等. 弄清开始, 中间和结止.

17. 当玩时, 调整你的声调与场景一致.当角色受伤时,就装哭,当你的角色高兴时,就大声欢呼, 当你扮演坏蛋时,用粗声或怪异的声调.记住: 戏剧性,戏剧性,再戏剧性,来给以你的孩子情感暗示.

18. 就象你在其它真实生活中的经历中要作的一样,在过程进行中和事情过去后,反省在故事中的想法和感受。

19. 与你的孩子讨论抽象的主题,如好人和坏人,分别和失去,以及各种情感,如紧闭,害怕,妒嫉,愤怒,跋扈,竟争,等。记住,象征性的玩耍和对话是实践,再次扮演,理解,和掌控整个范围的情感思想和经验的安全的方法。







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4#
 楼主| 发表于 2003-3-12 00:29:32 | 只看该作者

Re:格林斯潘医生的 地板玩耍时光 训练方法

地板玩耍时光法的策略 用于处理训练中的难点:





1. 孩子的行为:                               





回避,走开                               



家长的解决方案:



坚持你的追随

处理成有意图的(行为)

提供视觉提示

开玩笑地阻挡

用‘变戏法’来引起注意

坚持得到一个回应



2. 孩子的行为:       

被难住了,不知下一步如何做                



家长的解决方案:



回到感兴趣的对象

以某种方式来使用对象                       

扩展,再扩展

给以新的含义

用仪式化的提示来起动(如,‘预备,起‘)

                                               





3. 孩子的行为:



照搬剧本                               



家长的解决方案:



参加进来

提供变化了的剧本

变更内容



4. 孩子的行为:



持续不断的(持续语症)或动作?       



家长的解决方案:       



要求轮流来

参与,模仿,帮助

作交互式活动

多问几次“还有多少。。。“

安排“特殊”时间。





5. 孩子的行为:

抗议                                       



家长的解决方案:



作对不起的动作,装哑巴,使恢复,

                                责备扮演的人物形象



6. 孩子的行为:

拒绝,抵制,拒绝扩展                       



家长的解决方案:



提供更多的事情给他来说‘不’





7. 孩子的行为:

说些无关的事情                               



家长的解决方案:

坚持要个回应

通知有了变化

引入中止



8. 孩子的行为:



变得担心或害怕起来                       



家长的解决方案:



打消孩子的疑虑

解决问题

用象征性的解决方法



9. 孩子的行为:



用动作而不是语言表达,攻击,打           



家长的解决方案:



    提供情感提示(“嗯,, 嗯,噢”

                                        等-----用于表达强烈情感.

                                        如,害怕,愤怒,惊讶的词;

                                        “不,不,不行“ )来鼓励自我调整。

                                        设定限度

                                        当没有负面行为时,给以奖励。









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5#
 楼主| 发表于 2003-3-12 00:39:21 | 只看该作者

Re:格林斯潘医生的 地板玩耍时光 训练方法

Floor-Time Strategies for Helping your child ture in to you and to the world, and build two-way communication





.Follow your child's lead and join him. It doesn't matter what you do together as long as he initiates the move.



.Persist in your pursuit.



.treat everything your child does as intentional and purposeful. Give her seemingly random actions new meanings by responding to them as if they were purposeful.



.Help your child do what he wants to do.



.Position yourself in front of your child.



.Invest in whatever your child initiates or imitates.



.Join your child's perseverative play.



.Do not treat avoidance or "no" as rejection.



.Expand, expand, expand; play dumb, make the wrong move, do what your child tell you to do, interfere with what she's doing. Do whatever it takes to keep the interaction going.



.Do not interrupt or change the subject as long as your child in interacting.



.Insist on a response.



.Use sensory-motor play----bouncing, tickling, swinging, and so on---to elicit pleasure.



.Use sensory toys in cause-and effect ways: hide a toy, then make it"magically" reappear; drop a belled toy so that your child will hear the jingle; bring a "tickle feather" closer,closer,closer until finally you tickle your child with it.



.Play infant games, such as peekaboo,"I'm going to get you," and patty-cake.



.Pursue pleasure over other behaviors and do not interrupt any pleasurable experience.



.Use gestures, tone of voice and bofy language to accentuate the emotion in what you say and do.



.Try to be as accepting of your child's anger and protests as you are of his more positive emotions.



.Help your child deal with anxiety(separation, getting hurt, aggression, loss, fear, and so on) by using gestures and problem solving.









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6#
 楼主| 发表于 2003-3-12 00:40:58 | 只看该作者

Re:格林斯潘医生的 地板玩耍时光 训练方法

Floor-Time Strategies for helping your child build a symbolic world



.Identify real-life experiences your child knows and enjoys and have toys and props available to play out those experiences.



.Respond to your child's real desires through pretend actions:

        .Allow your child to discover what is real and what is a toy, e.g., if he tries to go down a toy slide, encourage him to go on; if she tries to put on doll's clothes, do not tell her it doesn't fit; if he puts foot in pretend pool, ask if it's cold.



        .If your child is thirsty, offer him an empty cup or invite hime to a tea party.

        .If he is hungry, open your cardboard-box refrigerator and offer him some food, pretend to cook, or ask if he'll go to pretend market with you to get things.



        .If she wants to leave, give her pretend keys or a toy car.

        .If she lies down on the floor or couch, get a blanket or pillow, turn off the lights, and sing a lullaby.



.Encourage role playing with dress-up props, use puppets--child may prefer to be the actor before he or she uses symbolic figures.



.Use a specific set of figures/dolls to represent family members and identify other figures with familiar names.



.Give symbolic meaning to objects as you play:



        .When your child climb to the top of the sofa, pretend he is climbing a tall mountain.

        .When she slides down the slide at the playground, pretend she is sliding into the ocean and watch out of the fish.



.Substitute one object for another when props are needed. Pretend that the ball is a cake or the spoon is a birthday candle.

.Return to use of gestures for props.

.As you play, help your child elaborate on his intentions. Ask who is driving the car, where the car is going, whether he has enough money, did he remember the keys, why is he going there, why not somewhere else, and so on. Expand as long as you can.



.Make use of breakdowns. When a problem crops up during play, create symbolic solutions. Get the doctor kit when the doll falls so your child can help the hurt doll, get the tool kit for broken cat, etc. Acknowledge your child's disappointment and encourage empathy.



.Get involved in the drama. Be a player and take on a role with your own figure. Talk directly to the dolls rather than questioning your child about what is happening or narrating.



.Both help your child and be your own player. Talk as an ally(perhaps whispering).but also have your figure oppose or challenge your child's ideas.



.Insert obstacles into the play. For example, make your bus block the road. then, speaking as a charactor, challenge your child to respond. If necessary, get increasing urgent(whispering your child to encourage hime to deal with the problem, offering help if needed by becoming an ally).



.Use symbolic figures your child already knows and loves, such as Disney or Seasame Street charactor, to generate symbolic play. Reenact familiar scenes or songs, create new ideas, and notice characters and themes your child may be avoiding or afraid of.



.Use play to help your child understand and master ideas/themes which may have frightened him. Work on fantasy and reality.



.Let your child be the director. Her play need not be realistic(she may still be a magical thinker)but encourage logical thinking.



.Focus on process as you play: which character to be, what props are needed, when ideas have changed, what the problem is, when to end the idea, etc. Identify the beging, middle and end.



.As you play, match your tone pf voice to the situation. Pretend to cry when your charactor is hurt, cheer loudly when your charactor is happy, speak in rough or spooky tones when you're playing the bad guy. Remember: drama, drama, drama to give your child affect cues.



.Reflect on the ideas and feelings in the story, both while playing and later on, as you would with other real-life experiences.



.Discuss your child's abstract themes such as good guy/bad guy, separation/loss, and various emotions such as closeness, fear, jealousy, anger, bossiness, competition, etc. Remember symbolic play and conversation is the safe way to practice, reenact, understand, and master the full range of emotional ideas and experiences.





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7#
 楼主| 发表于 2003-3-12 00:42:33 | 只看该作者

Re:格林斯潘医生的 地板玩耍时光 训练方法

Floor-Time Strategies to address processing difficulties





Child's action:                        parent's Solutions:

*********************************************************



Avoids, moves away                 Persist in your pursuit

                                Treat as intentional

                                provide visual cues

                                playfully obstruct

                                Attract with "magic"

                                Insist on a response



Stays stuck, does not know         Provide destination

what to do next                        Return object of interest

                                Use object in some way

                                Expand, expand

                                Give new meanings

                                Use ritualized cues to start("Ready,                                 set,go!")



Uses scripts                        Join in

                                Offer alternative script

                                Change





Perseverates                        Ask for turn

                                Join, imitate, help

                                Make interactive

                                Ask "how many" more times

                                Set up "special" time



Protests                        Act sorry, play dumb, restore, blame                                 figure



Rejects, refuses                Provide more things for him to say 'no'                                 to expand



Says something unrelated        Insist on a response

                                Notice change

                                Bring closure



Becomes anxious or fearful        Reassure

                                Problem solve

                                Use symbolic solutions



Acts out, pushes, hits                Provide affective cue("Uh, uh,oh";

                                "No,no,no") to encourage self-regulation

                                Set limits

                                Reward for absence of negative behaviors











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8#
发表于 2003-3-12 10:34:30 | 只看该作者

Re:格林斯潘医生的 地板玩耍时光 训练方法

Lauray:

    谢谢你的好文章,对我们大家会有很大的帮助的,请继续提供这样的好文章。

    方静



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9#
发表于 2003-3-12 22:15:53 | 只看该作者

Re:格林斯潘医生的 地板玩耍时光 训练方法

Lauray:  非常好的文章, 策略部分给我很多启发.谢谢你.
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10#
 楼主| 发表于 2003-3-14 12:23:55 | 只看该作者

Re:格林斯潘医生的 地板玩耍时光 训练方法

谢谢方老师, 瑞雪 和晨光的鼓励.

其实, 我还没有多少用地板玩耍来教育孩子的实践经验.

好像以琳有些老师在小结中曾提到过用它来教孩子, 不知方老师可否请她们写点具体一些的方法, 体会放在以琳网上. 美国的其他家长也可以多谈点

这个训练方法的情况. 毕竟, 它是美国三种(有朋友说其实最常见的就是 ABA 和它了) 常用来训练孤独症的孩子的方法之一.



我觉得它的优点就是灵活, 不像ABA那么机械,

对于培养孩子的社会性, 沟通能力, 和对于外界的敏感性有ABA所达不到的作用.



但它的灵活性也使它不像ABA 那么易于掌握.需要家长在实践中总结经验.



















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11#
发表于 2003-4-10 16:19:05 | 只看该作者

Re:格林斯潘医生的 地板玩耍时光 训练方法

我觉得它的优点就是灵活, 不像ABA那么机械,

对于培养孩子的社会性, 沟通能力, 和对于外界的敏感性有ABA所达不到的作用.



我很赞同lauray的意见:)



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12#
发表于 2004-1-17 10:41:04 | 只看该作者

Re:格林斯潘医生的 地板玩耍时光 训练方法

谢谢lauray,谢谢你提供的资料及翻译



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13#
发表于 2004-1-19 16:50:11 | 只看该作者

Re:格林斯潘医生的 地板玩耍时光 训练方法

看了此文,觉得自己上了一堂课,一堂生动形象的的家长培训课,——娓娓动听!

感谢LAURAY!



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14#
 楼主| 发表于 2004-1-20 14:11:02 | 只看该作者

Re:格林斯潘医生的 地板玩耍时光 训练方法

地板玩耍时光的五步: (没有时间翻译了)



Five Steps to Floortime



Step One: OBSERVATION



Both listening to and watching a child are essential for effective

observation. Facial expressions, tone of voice, gestures, body

posture, and words (or lack of words) are all-important clues that

help you determine how to approach the child.



Is the child's behavior relaxed or outgoing?

Is he or she withdrawn or uncommunicative?

Is he or she bubbling with excitement?

Is the child a real go-getter?



Step Two: APPROACH - OPEN CIRCLES OF COMMUNICATION



Once a child's mood and style have been assessed, you can approach

the child with the appropriate words and gestures. You can open the

circle of communication with a child by acknowledging the child's

emotional tone, then elaborating and building on whatever interests

the child at the moment.



Step Three: FOLLOW THE CHILD'S LEAD



After your initial approach, following a child's lead simply means

being a supportive play partner who is an "assistant" to the child

and allows the child to set the tone, direct the action, and create

personal dramas. This enhances the child's self-esteem and ability to

be assertive, and gives the child a feeling that "I can have an

impact on the world." As you support the child's play, the child

benefits from experiencing a sense of warmth, connectedness and being

understood.



Step Four: EXTEND AND EXPAND PLAY



As you follow the child's lead, extending and expanding a child's

play themes involves making supportive comments about the child's

play without being intrusive. This helps the child express own ideas

and defines the direction of the drama. Next, asking questions to

stimulate creative thinking can keep the drama going, while helping

the child clarify the emotional themes involved, e.g.: suppose a

child is crashing a car: Rather than ask critically, Why are those

cars crashing? You may respond empathetically, Those cars have so

much energy and are moving fast. Are they trying to get somewhere?



Step Five: CHILD CLOSES THE CIRCLE OF COMMUNICATION



As you open the circle of communication when you approach the child,

the child closes the circle when the child builds on your comments

and gestures with comments and gestures of own. One circle flows into

another, and many circles may be opened and closed in quick

succession as you interact with the child. By building on each

other's ideas and gestures, the child begins to appreciate and

understand the value of two-way communication.



Strategies for Floor Time Intervention

follow the child's lead and join them - it does not matter what they

do as long as they initiate the move

persist in your pursuit

treat what the child does as intentional and purposeful - give new

meanings

help the child do what they want to do

position yourself in front of the child

invest in whatever the child initiates or imitates

join perseverative play

do not treat avoidance or "no" as rejection

expand, expand, expand - keep going, play dumb, do wrong moves, do

as told, interfere etc.

do not interrupt or change the subject as long as it is interactive

insist on a response (encourage the child to close the circle)

do not turn the session into a learning or teaching experience



Opening the Symbolic Door

get engaged at any level

get intentional - build on any intent, problem solving, corner or

undoing

heighten affect - at every level, all emotions are equal



Strategies for Engagement and Two-way Communication

Give the child's seemingly random actions new meanings by responding

to them as if they were purposeful.

Use sensory-motor play -- bouncing, tickling, swinging, and so on --

to elicit pleasure.

Use sensory toys in cause-and-effect ways: hide a toy, then make it

magically reappear; drop a belled toy so that the child will hear the

jingle; bring a tickle feather closer, closer, closer until finally

you tickle child with it.

Play infant games, such as peek-a-boo, I'm going to get you, and

patty cake.

Play verbal Ping-Pong with the child, responding to every sound or

word the child makes and continue the ping pong match to expand the

number of circles closed.

Pursue pleasure over other behaviors and do not interrupt any

pleasurable experience.

Use gestures, tone of voice, and body language to accentuate the

emotion in what you say and do.

Try to be as accepting of the child's anger and protests as you are

of the child's more positive emotions.

Help the child deal with anxiety (separation, getting hurt,

aggression, loss, fear, and so on) by using gestures and problem

solving.



Following the Child's Lead

have symbolic toys available

recognize and create opportunities

cue or model symbolic actions

be meaningful

make it easy

persist through - affect cues - affect pacing-wait/speed up

personalize

be a player - join in

expand and keep going

do not change the subject



Creating and Expanding Ideas

treat every object or action as an idea!

you do not need permission to play

do not "read" or just describe

talk to the child in a role - as an actor or with a figure

take on a role and talk through the role

build on real experiences - bridge to what would happen next

wait for child to make the next move - then give choices or model

the next step

resist the temptation to take over

"Appreciate" child's need for control

try to build bridges between ideas

give reasons for your or the child's actions

problem solve and assist in the finding of a solution

make ideas more complex and more elaborate



Constructive Obstruction

to Extend Problem Solving



The child will be surprised, amused or frustrated when faced with the

changes and obstacles you create for them.

Approach the child with a supportive attitude, sharing surprise, Oh

no what happened? What's the matter?

Help the child solve the problem, but wait for the child to

recognize the problem first and then encourage the process.

Stretch the problem as long as possible by playing dumb

Offering wrong solutions so the child can check out several

alternatives

Ask questions and opinions about what they want, etc.



Remember: The goal is not to frustrate the child but to mobilize the

child's thinking and acting in face of something which matters

personally to him or her.



Helping The Child Build A Symbolic World

Identify real-life experiences the child knows and enjoys and have

toys and props available to play out those experiences



Respond to the child's real desires through pretend actions



Allow the child to discover what is real and what is a toy



Encourage role playing with dress-up props, use puppets - the child

may prefer to be the actor before using symbolic figures



Use a specific set of figures/dolls to represent family members and

identify other figures with familiar names



Give symbolic meaning to objects as you play:





Some Examples -



When the child climbs to top of the sofa, pretend the child is

climbing a tall mountain.



When the child slides down the slide at the playground, pretend the

child is sliding into the ocean and watch out for the fish.



Substitute one object for another when props are needed. Pretend

that the ball is a cake or the spoon is a birthday candle.

Resume use of gestures for props along with toy objects and

substitutes

As you play, help the child elaborate on personal intentions.



Ask who is driving the car,



where the car is going,



whether the child has enough money,



did the child remember the keys to the car,



why is the child going there,



why not somewhere else, etc.



Expand as long as you can. (Use all of the Who, What, Where, Why,

When questions, and keep them open ended)

Make use of breakdowns.



When a problem crops up during play, create symbolic solutions.

Get the doctor kit when the doll falls so the child can help the hurt

doll, tool kit for broken car.



Acknowledge the child's disappointment and encourage empathy.

Get involved in the drama.

Be a player and take on a role with your figure.



Talk directly to the dolls rather than questioning child about what

is happening or narrating



Both help the child and be your own player.



Talk as an ally (perhaps whispering), but also have your figure

oppose or challenge the child's ideas.



Insert obstacles into the play. (e.g.: make your bus block the road.

Then speaking as a character, challenge child to respond. If

necessary, get increasingly urgent (whispering to child to encourage

to deal with the problem, offer help if needed by becoming an ally).

Use symbolic figures the child knows and loves, such as Barney,

Disney or Sesame Street characters, to generate symbolic play.

Reenact familiar scenes or songs, create new ideas, and notice

characters and themes child may be avoiding or fear.

Use play to help the child understand and master ideas/themes, which

may have been frightening. Work on fantasy and reality.

Let the child be the director. Child's play need not be realistic

(the child may still be a magical thinker) but encourage logical

thinking.

Focus on the process as you play; which character to be, what props

are needed when ideas have changed, what the problem is, when to end

the idea, etc. Identify the beginning, middle and end.

As you play, match your tone of voice to the situation. Pretend to

cry when a character is hurt, cheer loudly when your character is

happy, speak in rough or spooky tones when you are playing the bad

guy. Remember, drama, drama, drama to give the child affect cues.

Reflect on the ideas and feelings in the story both while playing

and later on as you would with other real life experiences

Discuss the child's abstract themes such as good guy/bad guy,

separation/loss, and various emotions such as closeness, fear,

jealousy, anger, bossy, competition, etc.



Remember, symbolic play and conversation is the safe way to practice,

reenact, understand and master the full range of emotional ideas and

experiences.

Developing Abstract Thinking

Follow the child's lead, build on the child's ideas

Challenge the child to create new ideas in pretend play

Heighten affect and engagement

Practice and expand rapid back and forth interactions and

conversations (gesturally and verbally)

Carry on logical conversations all the time (e.g.: while driving, at

meals, during baths etc.) Content does not have to be realistic

Encourage understanding of fantasy-reality



Recognize fears and avoidance of certain feelings, themes and

characters.



During play and conversations, get the beginning, middle and end of

the story or idea - identify problems to be solved, motives and

feelings - accept all feelings and encourage empathy

Select books to read that have themes, motives and problems to

solve - discuss alternative outcomes, feelings

Encourage abstract thinking:



Ask why questions



Ask for opinions



Compare and contrast different points of view



Reflect on feelings - come back to experiences again later



Don't ask questions you know the answer to



Don't tell the child which dimensions to use



Use visualization - picture yourself

Avoid rote, fragmented, academic questions

Be creative



Some Examples -



If the child puts his foot in pretend pool, ask if it's cold.



If the child is thirsty, offer her an empty cup or invite her to a

tea party



If the child is hungry, open a toy refrigerator and offer some food,

pretend to cook, or ask if he will go to pretend market with you to

get things to eat.



If the child want to leave, give her pretend keys or a toy car



If the child lies down on the floor or couch, get a blanket or

pillow, turn off the lights, and sing a lullaby.



Encourage role playing with dress-up props, use puppets - child may

prefer to be the actor before the child uses symbolic figures.

Use a specific set of figures/dolls to represent family members and

identify other figures with familiar names.

Get involved in the drama. Be a player and take on a role with your

own figure. Talk directly to the dolls rather than questioning child

about what is happening or narrating.



Developing Motor Planning Abilities

Encourage "undoing"



Examples -



Move an object in line



Cover a desired object



Put a puzzle piece in wrong place



Bury desired objects under other toys and very different objects



Hide the desired object from the place where child last put it



Provide destinations for actions - treat every act as intentional

and symbolic



Child throws a ball - catch it in basket



Child holds figure (little person, animal) -bring over toy slide,

school bus, food (if child does not use spontaneously, ask if the

figure would like to... give choices if needed...ask figure

directly...try not to direct)



Child taps - bring over drums (can be plate, plastic toy, sticks etc)



Child rolls car - bring over garage, crash into it, block with figure



Child reaches for hand - play give me five, variations, dance



Create problems to solve - require multiple steps



Put desired objects in boxes to open, untie, remove tape or rubber

band



Pretend an object needs to be fixed using tools, tape, rubber bands,

Band-Aids (symbolic)



Create obstacles for the child to get around, move, or restore to the

correct position



hold a book to read upside down and/or backwards



Offer pens/markers which do not work



Sit in the child's special place



Get to where the child is running first



Hide an object the child desires in one hand or the other so that the

child can choose



When the child seeks your hand instead of using his own hand, put

your hands on your head or in your pocket



Put socks on the child's hands instead of feet



Give the child your shoes to put on



Make the desired toy/object a moving target (move from place to

place)



Be playful and supportive as you encourage and expand interactions

Change the environment frequently to encourage flexibility, create

problems and expand discussion



Move expected objects (change drawer content, change content in

baskets)



Rearrange furniture and create problems (child finds chair upside

down, or is told to sit down when chair is across the room)



Hang up pictures from magazines at eye level and change frequently



Encourage the child to initiate/continue action



Ready, set, Go!



Put the toy the child was using back in the child's hand. (Oh, you

dropped, forgot)



provide cues - uh oh, knock, knock, help



Use indirect prompts (call the figures to come, where are you?)



Bring over the next step (puppet to eat pretend food, mirror to see

the hat etc.)



Trade objects, positions



Deal with the consequences of actions symbolically



Baby doll falls (is dropped) - Uh oh! He's crying. Are you hurt? Get

a bandage. Go to the doctor. Call an ambulance...



Car crashes - Oh no, it's broken! Can you fix it mechanic?



Basket is dropped - What a mess! What do we do now?



Model/mediate the sequence of actions needed to solve problems

Plan your idea - discuss what the child will need for their ideas



Get toys/props the child will need



Identify settings and destinations



While playing, identify problems and sequence of solutions



Identify beginning, middle and end



Challenge, reason, negotiate



Play interactive song-hand games



Itsy bitsy spider



one potato two potato



slap my hand



sailor went to sea, sea, sea



Play Treasure Hunt and use maps (use visual and verbal cues)

Play games



Social playground/party games



Board games (cognitively challenging)



Cooking



Drama



Arts and craft activities



Encourage athletic activities



Individual sports such as tennis, roller skating, shooting baskets,

ice skating



group sports such as soccer, baseball, basketball



Gymnastics



Tae Kwon Do



Addressing Processing Difficulties





Child's Actions

Adult's Solutions



Avoids, moves away

Persist in your pursuit



Treat as intentional



Provide visual cues



Playfully obstruct



Attract with "magic"



Insist on a response



Stays stuck, does not know what to do next

Provide destination



Return object of interest



Use object in some way



Expand, expand



Give new meanings



Use ritualized cues to start ("ready, set, go")



Uses scripts

Join in



Offer alternative scripts



Change direction of script



Perseverates

Ask for turn, join, imitate, help



Make interactive



Ask "how many" more times



Set up "special" time for this activity



Protests

Act sorry



Play dumb



Restore



Blame figure



Rejects, refuses

Provide more things to say "no" to



Expand, give other choices or time



Says something unrelated

Try to insist on a response



Notice change or bring closure



Becomes anxious or fearful

Reassure



Problem solve



Use symbolic solutions



Acts out, pushes, hits

Provide affective cue ("Uh, uh, uh"; "No, no, no") to encourage self-

regulation



Set limits.



Reward for absence of negative behaviors





Opportunities for Doing Floor Time

To assist the child in learning to solve problems and handle changes,

identify opportunities in the child's daily life which present

a "stage" for problem solving and change accepting "dramas"



Brainstorm how you could utilize the following opportunities:



all things you routinely do for child

all the things child expects or waits for you to do

all the things child already expects to do for self

all the things child desires or expects to have or go to

daily challenges



Home Based Opportunities for Floor Time

dressing and undressing: giving the child choices about what to wear

or not, or what to take off first, is following the child's lead.

mealtime: chose one meal with enough time - talk may focus around

food preparation, different foods being served, which foods are

particularly enjoyable or any topic relating to the child's life.

car time: engage the child in a relaxed conversation in which the

child takes the lead, or sing-along for which the child chooses songs

coming and going time: plan to have at least a little time to get

the child settled on arrival to a classroom or in switching and

transitioning from one activity to another by reading a short story,

visit pet in classroom or at home, or look at special toy in

classroom or at home. Show the child support through your interest

and warm clear good-bye if leaving in classroom. On picking the child

up from the classroom, give the child a chance to tell you something

important about the day while you are still in the school setting

(This provides visual prompts to help the child retrieve the

information).

bath time: Bath toys are wonderful props as they float, get dunked,

and come into contact with each other. The water is a great

opportunity for play. The child will naturally relax in the water.

book time: Read the book with the child on your lap or next to you

on a chair or bed. As you read, be aware of responses and questions

that you can extend. (If the child is totally absorbed, however, it

is best to continue reading and simply enjoy the sense of shared

interest)

bedtime: Bedtime is often accompanied by a ritual, but is also a

moment to feel close and loving. Children sometimes share important

thoughts and feelings during the last moments before falling asleep.

Although you will not want to rev-up the child up prior to sleeping,

you can respond with empathy and stay close until the child is calm

and feels safe enough to sleep.



Turning Every Day Activity into Problem Solving

chair not close to the table, in the child's spot, when meal time

arrives

bottle not open when you are trying to pour juice

bathtub empty of water when you tell the child it is time to take a

bath

shoes hidden from usual resting place

changing the shelf locations of favorite books, tapes etc.

putting two socks on same foot

putting shirt on feet

give the child adult shoes instead of their own

use rubber band to hold together a spoon and fork when giving the

child a tool for eating

cup is upside down when offering the child a drink

put markers in a new container which child has not yet learned to

open

mix puzzle pieces of two or three puzzles together





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15#
发表于 2006-4-21 13:55:31 | 只看该作者

re:我也顶一个,:)

我也顶一个,:)
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16#
发表于 2006-5-24 09:41:53 | 只看该作者

re:谢谢,很有借鉴意义。虽然目前没有一个确切...

谢谢,很有借鉴意义。虽然目前没有一个确切的治疗方法,但是无助的家长还是努力地从现有的资料中摸索经验,我认为,一方面是家长的努力和理解,另一方面是孩子本身的悟性。缺一不可。
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17#
发表于 2006-5-24 14:08:40 | 只看该作者

re:非常非常感谢 。。。

非常非常感谢 。。。
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18#
发表于 2006-5-24 14:43:50 | 只看该作者

re:部分来不及翻译的内容,你声明一下。我来翻...

部分来不及翻译的内容,你声明一下。我来翻译,避免重复劳动
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19#
发表于 2006-5-28 23:47:57 | 只看该作者

re:把楼主贴上来的东西翻译了一部分。后面的具...

把楼主贴上来的东西翻译了一部分。后面的具体干预策略由于是纲领式的,需要通读理解一下。今天晚了,先贴译好的一部分:

地板时光的五个步骤
第一步:观察
倾听和观看孩子,是有效观察孩子的必要步骤。孩子的脸部表情、语调、手势、肢体语言、语言(或者未必有语言),都是能够帮助你确定如何去接近孩子的重要线索。
孩子的行为是放松的、友善的吗?
他(她)是否显得畏缩,或者不善交流?
他(她)是否兴致勃勃的?
孩子是否是一个十足积极能干的人?

第二步:接近孩子-开启交流的一个轮次
在孩子的情绪和行为方式得到评估之后,你就可以采取适当的言语和手势来接近孩子。你可以通过接纳孩子的情绪特点来开启交流的一个轮次,接着,努力去理解细化孩子此刻的兴趣点,并在此基础上来进一步和孩子进行交流。

第三步:跟随孩子的引导

在你有了和孩子的初步接触之后, “跟随孩子的引导”简单地讲,就是说要成为孩子的一个支撑式的玩伴,成为孩子的“助手”,让孩子设定活动的调子、指导行为、编织自己的故事。这种方式可以提高孩子的自尊心和自信心,给孩子一种“我能够影响世界”的感受。当你协同孩子进行游戏的时候,孩子会感温暖,感受到和他人的联系,感受到被他人理解。

第四部:扩展和扩大游戏
      当你跟随孩子的引导之后,就可以扩展和扩大孩子的游戏主题,所采取的方法可以是:对孩子的游戏做出支持式的评价,但要避免不要直接打扰他。这有助于孩子表达自己的想法,明确游戏内容的方向。接下来,通过提问的方式来激发孩子创造性的思维,使得游戏继续进行,同时帮助孩子明确一些情感主题。比如,假设孩子在玩撞车的游戏,不要去批判式地发问:“为什么这些车子会撞起来?”你可以做移情处理,启发孩子说“这些车子的动力太足了,它们开得这么快。它们要开到哪儿去呢?”

第五步 孩子来关闭这个交流轮次
当你接近孩子,开始了和孩子交流之后,孩子在你的评述基础上做出响应,并用自己的方式来表达他的评述,这就让孩子来关闭了这个交流的轮次。从而,一个交流轮次转向了另外一个,并且当你和孩子展开互动之后,这样的交流轮次可能会很快地进行多个。通过这种采纳他人的评述和意见的方式,孩子开始喜欢并理解这种双向交流的价值。

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20#
发表于 2006-5-29 17:55:14 | 只看该作者

re:今天抽时间翻译了前面帖子中的英文内容。还...

今天抽时间翻译了前面帖子中的英文内容。还没有完成,先贴出来。

因为原文内容也是纲领性的,很多表述缺乏上下文的参考,个别词句难以定夺确切的含义,可能有偏差。不过是很局部的。




地板时光干预方法的策略
跟随孩子的引导,参与他们的活动――这不是意味着让孩子顺着他们一开始进行的活动一直继续下去
要坚持你的追求
要把孩子的行为当作有意图和有目的的行为来对待-赋予新的含义
帮助孩子去做他们想要做的事
把自己放在孩子前面
重视并利用孩子发起的或者模仿的任何行为
加入到孩子持续性的游戏中
不要用回避或说“不”来作为拒绝的方式
扩大、扩大、扩大――保持进行状态,玩不出声的游戏,做错误的行动,按要求的做,干预,等等
只要一个主题是交互着在进行的,就不要打断、不要改变
坚持要得到孩子的反馈(鼓励孩子来结束一个交流轮次)
不要把这个会话过程转变成一个教或学的过程

打开象征性游戏之门
可以从任何级别开始
做什么都要有“意图”的意识――在任何意图、解决问题、困境或突出困境的环节上做文章
突出情感――在每个级别上,所有的情绪都是等同的。

融入孩子和双向交流的策略
赋予孩子似乎是混乱的行为以意义,把他们的行为当成是有意义的来作出响应
运用感观和肢体的游戏――跳跃、挠痒、摆动等等,来让孩子高兴
用“因-果”的方式来运用玩具:把玩具藏起来,然后设法找到
魔术般地玩失而复得的游戏;把带铃铛的玩具掉在地板上,让孩子听到铃声;把挠痒痒的羽毛逐渐靠近、靠近孩子,直到最终挠到孩子
玩一些婴儿游戏,比如“躲猫猫”,“我要抓到你了”、“夹肉馅饼”
和孩子玩“语言乒乓”游戏,对孩子发出的每个声音或词句作出反馈,把这个乒乓游戏继续下去,扩大回合数
通过其他行为来获得快乐,不要打断任何愉快的体验过程。
用手势、语调、肢体语言来渲染强调你所做所说的情绪。
尽量去包容孩子的发脾气和抗议,把自己当作是孩子正面积极的情绪(这句话译不通)。
通过表情动作和问题解决的方式,帮助孩子处理焦虑(分离焦虑、受伤害、攻击性、失落、恐惧等等)。


跟随孩子的引导
准备好象征性的游戏玩具
识别并创造时机
暗示和示范象征性的动作
要做得有意义
让事情变得容易做
持续下去――情感暗示――情感同步等待/加速
个人化定制
要成为一个游戏参与者――加入游戏
扩展游戏,让游戏继续
不要改变游戏主题

创造并扩展新想法
把每个物品和动作当成是一个新想法!
你不需要获得准许才开始游戏
不要“念”或者仅仅是描述
要把孩子作为一个角色来看待――看成是一个演员或者是一个人物角色
扮演一个角色,并通过这个角色身份来对话
利用真实的体验――过渡到接下来要发生什么
等着孩子来开始做下一个步骤――接着给出选择,或者示范下一步
抗拒接管活动的想法
“赞赏”孩子想要控制活动的需要
试图在各种想法之间假设桥梁
给你或者孩子的行为合适的理由
解决问题,协助寻求解决办法
想出更加复杂和精妙的主意

为扩展问题解决能力,设置建设性的障碍
面对你作出的改变和障碍,孩子可能会疑惑、开心或者感到受挫。
用一种支持的态度来接近孩子,分享惊讶:“噢,不,发生什么了?怎么回事?”
帮助孩子解决问题,但是要等到孩子先认识到问题所在,然后鼓励他去解决。
通过不出声的游戏,把问题尽量延展开来。
提供错误的解决办法,以使孩子能够得出几种不同的解决办法。
他们想要什么,可以提问,也可以征求意见。

记住:目标不是让孩子受到挫折,而是激发他们去思考,激发他们对与己有关的事情作出行动。

帮助孩子建立一个象征性的世界
确定孩子懂得的、喜欢的现实生活体验,并用玩具和小道具来“演出”这些体验。

对待装扮游戏中孩子表达出来的真实愿望,要作出响应。

让孩子去发现,什么是真实的,什么仅是玩具。

鼓励用装扮道具(木偶等)进行角色扮演――在采用象征性人物之前,孩子可能会乐于充当演员。

用一组特定的玩偶来代表家庭成员,用家庭成员的名字来命名其他人物

在玩耍的时候,给物品赋予象征性的含义,例子:
当孩子在往沙发背爬的时候,假装孩子是在爬一座高山。
当孩子从滑梯往下滑的时候,假装孩子滑到了海里,要让他注意鱼的出现。
当需要用到道具的时候,把一个物品替换成另一个物品。把一个球当成是蛋糕,把勺子当成是生日蜡烛。
在玩的时候,帮助孩子对自己的意图进一步精细化

问谁在开车,车子要去哪里,孩子的钱够不够,孩子是否记得车钥匙,孩子为什么要去那里,为什么不去其他地方,等等。
尽你所能去拓展(用谁、什么、哪里、为什么、什么时候来提问,并且保持开放式结尾)
利用好活动中断的机会。
当游戏过程中突然出现问题,想一个象征性的解决办法。
当洋娃娃摔倒的时候,拿出医疗工具;小汽车坏了,拿出修理工具。

接纳孩子的失望情绪,鼓励孩子的移情想法。
融入戏剧表演活动
成为一个扮演着,扮演自己的角色。

直接和洋娃娃对话,而不要问孩子发生了什么,不要叙述。

一边帮助孩子,以便扮演好自己的角色。

把自己当作孩子的同盟者来说话(可能是窃窃私语),但是也要扮演反对派,或者挑战孩子的想法。

在游戏中加入人为障碍。比如,让你开的公交车堵住道路。然后作为一个剧情人物来说话,让孩子作出响应。如果需要的话,语气变得越来越急迫(对孩子耳语,鼓励他去处理问题,需要的话,作为一个同伴来提供帮助)。
运用孩子熟悉和喜爱的象征性人物形象,比如巴尼、迪斯尼或者芝麻街中的人物,来创作象征性游戏。
重演熟悉的场景或者歌曲,创造出新主意,并注意孩子可能回避或害怕的人物和主题。
通过游戏让孩子理解并掌握这些游戏主题(这些可能是有点让孩子害怕的情节)。把想象和现实结合起来。
让孩子成为导演。孩子的游戏不需要是符合现实的(孩子还可以发挥想象),但是要鼓励孩子的思维有逻辑性。
在你进行游戏的时候,注意力集中在游戏的过程上;要扮演哪个角色,当想法改变的时候,需要哪些道具,问题在哪里,什么时候该结束这个游戏主题,等等。认清游戏的开始、中间过程和结尾。
在游戏的时候,让你的声调符合情景。当角色受伤的时候,假装哭泣;角色高兴的时候也要兴奋地欢呼;当扮演坏蛋的时候,要用粗鲁怪异的方式说话。记住,通过戏剧、戏剧、戏剧来给孩子情感提示。
不管是在游戏的时候,还是事后在其他现实生活体验中,都要去体会故事中的想法和感情。
和孩子讨论一些抽象的主题,比如好人/坏人,分离/失去,以及其他诸如亲密、恐惧、嫉妒、愤怒、专横、竞争等之类的多种情感。

记住,象征性的游戏和对话是一种对各类情感和体验进行实践、重演、理解和掌握的比较稳妥的方法。

发展抽象思维
跟随孩子的引导,培养孩子的思维
在装扮性游戏中考验孩子创造出新的想法
注重情感和融入程度
练习并扩展快速的回合式交互和对话(手势及语言)
随时进行有逻辑性的对话(比如:再开车、吃饭、洗澡的时候等等)。对话的内容不一定是符合现实的。鼓励孩子去理解“想象-现实”之间的界限。

识别孩子恐惧的东西,避免一些情感、主题和角色。

在游戏和对话中,抓住开始、中间过程和结尾――识别要解决的问题、动机和情感――记诶手孩子的所有情感反应,鼓励孩子的移情心理。
选择合适的书本,念其中包含主题、动机和问题解决的内容――讨论不同的结果、感情。

鼓励抽象思维:

问为什么的问题
征求意见
比较不同的观点
对情感进行反思-事后返回到真实体验中
不要问你知道答案的问题
不要告诉孩子要用哪些尺度

运用视觉――把你自己图形化
避免生硬的、割裂的、限于知识方面的问题
要富于创造性

一些例子:
如果孩子把脚伸进假想的水池,问问水凉不凉。
如果孩子渴了,给他一个空杯子,或者请他参加一个茶会。
如果孩子饿了,打开一个玩具冰箱,拿出食物,假装烹饪,或者问孩子是否和你一起去一个假想的市场吃点东西。
如果孩子要离开,给他一个假想的要是和玩具汽车。
如果孩子躺在地板或沙发上,给他一条毛毯或枕头,关灯,唱摇篮曲。
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